In the 1.1.0 update, there's a fifth slot under the four armour slots. In that slot, you can put SOME things there, and they go in your left hand when you put them in the fifth slot. So you can put your arrows in the fifth slot and next game or in the lobby, you still have your arrows, which is a bug. MC-83146 /replaceitem does not work for armor slots. Resolved; MC-83384 /replaceitem does not work. Resolved; MC-83668 /replaceitem Is not synced.
- Native Minecraft Version:
- 1.16
- 1.14
- 1.15
- 1.16
- Source Code:
- https://github.com/Flo56958/MineTinker
- Contributors:
- Draycia
- Languages Supported:
- en_US, de_DE, tr_TR, zh_CN, es_ES, ru_RU, fr_FR, pl_PL, pt_BR
This Plugin is inspired by several mods and other plugins!
If you want to add a Language see: https://www.transifex.com/flo56958/minetinker/dashboard/
Modifier documentation can be found by running /mt mods ingame
Features:
- TinkersConstruct-like tool-system (for Swords, Axes, Pickaxes, Shovels, Bows, Hoes, Shears, Fishingrods and Armor)
- Modifiers and easy tool-repair just by dragging materials on the tool
- Very easy to configure through the config
- Modifiers can be applied in the Anvil
- EasyHarvest-Features
(harvest crops while right-clicking them with a Hoe and replant them automatically) - Tool-Tiers can be upgraded by placing the exact amount of resource needed (e.g. 3 diamonds for diamond-pickaxe) in the second slot of the anvil
- Ultra configurable (change recipes, modifier functions and more)
- Level-Up-Events:
- Random Modifiers
- Tool-Repair
- Loot-Drops
- XP-Drops
- more to come
- A Optifine-Texturepack can be found on Discord in the about-Tab
1. Anti-Arrow-Plating: Armor mitigates projectile damage!
2. Anti-Blast-Plating: Armor mitigates explosion damage!
3. Aquaphilic: Swim faster, dive longer and break under water more efficient
4. Auto-Smelt: Smelt ores and other blocks while mining! 20% chance to activate per level.
5. Beheading: 10% chance to drop the head of the killed mob per level.
6. Berserk: Gain an extra strength boost for 10 seconds when your health drops below 20%!
7. Channeling: Summons lightning when the trident hits its foes!
8. Directing: Loot from killed mobs or broken Blocks goes directly into your Inventory!
9. Drilling: Drill one block deeper into the earth per level!
10. Ender: Teleports you while sneaking to the arrows landing location!
11. Evasive: Chance to dodge incoming attacks (10 per Level) - 0.5X when sneaking, 2.0X when sprinting, 0.5X when in PvP
12. Experienced: Tool has the 2% chance per level to drop 1 XP while using it!
13. Extra-Modifier: Adds 1 additional Modifier-Slots to the tool!
14. Fiery: One modifier to burn them all!
15. Freezing: Freeze the water around you!
16. Glowing: Make enemies glow for 10.0 to 19.6 seconds! (dependent on level)
17. Hardened: Harden your armor by 1.0 and toughness by 0.5 points per level!
18. Haste: Destroy blocks and shoot crossbows faster!
19. Infinity: You only need one Arrow to shoot a bow and the Trident comes back to you!
20. Insulating: Armor mitigates heat damage!
21. Kinetic Plating: Reduces the damage taken by crashing with an Elytra by 20% per Level.
22. Knockback: Knock back enemies further with every punch!
23. Lifesteal: Heals you 10% of the dealt damage. 50% to trigger.
24. Light-Weight: You fall like a feather - sort of..
25. Luck: Get more loot from mobs and blocks!
26. Magical: Shoot a magic orb that is not affected by gravity but flies 70% slower! If the orb hits a target it does 25% to 205% more damage (depending on level)! Costs 3 XP to shoot!
27. Melting: 10.0% extra damage against burning enemies and 10.0% less damage taken while on fire!
28. Multishot: Shoot one more Arrow per Level per shot!
29. Nightseeker: Deal more or receive less damage (10,00% to 33,10%) when the moon is shining (depends on level and moon position). This effect gets inverted at daytime and in the Nether but has the full strength in the End!
30. Photosynthesis: Repair your item with 2 durability per level every 100 Ticks when standing still while the sun shines. The longer you stand still the faster it repairs. (5%)
31. Piercing: Arrows pass through multiple enemies!
32. Poisonous: Poisons the target for 120 Ticks * 1.1 per level!
33. Power: Destroy more blocks per swing with your tool!
34. Propelling: Propel yourself through the air with sneaking while gliding with the elytra or standing in water with the trident!
35. Protecting: Your armor protects you better against damage!
36. Reinforced: Chance to not use durability when using the tool/armor! Makes the tool more durable!
37. Scotopic: Grants 5.0 seconds of Night-Vision per level if the light level drops below 6! Cooldown: 120 to 15 seconds (depends on level)
38. Self-Repair: 10% chance per level to repair the tool / armor with 3 durability while using it!
39. Shadow Dive: Vanish completely from sight when sneaking in dark places! (Lightlevel <= 6)
40. Sharpness: Weapon does additional damage to everyone!
41. Shrouded: Spawns a particle cloud that blinds for 6 to 6.6 seconds were the arrow lands! Synergizes with other potion effect modifier.
42. Shulking: Make enemies levitate and immovable for 20 Ticks! The effect gets stronger with each level.
43. Silk-Touch: Applies Silk-Touch!
44. Smite: Your weapon does additional damage towards the undead!
45. Soulbound: Do not lose your items when dying.
46. Speedy: Gotta go fast! Makes you walk and sprint 1.0% faster per level!
47. Spider's Bane: Weapon does additional damage to spiders!
48. Sunblazer: Deal more or receive less damage (10,00% to 33,10%) when the sun is shining (depends on level and sun position). This effect gets inverted at nighttime and in the End but has the full strength in the Nether!
49. Sweeping: Deal more damage over a greater area!
50. Tanky: Make yourself extra tanky with 1.5 extra hearts per level!
51. Thorned: Your armor harms others when they damage you!
52. Timber: Chop down trees in an instant!
53. Void Netting: Teleports you to a safe place in a radius of 10 blocks per level when you fall into the void. Cooldown: 3600 to 467 seconds (depends on level)
54. Webbed: Slow down enemies when you hit them or they hit you for 60 Ticks * 1.2 per level!
55. Withered: Withers the target for 120 Ticks * 1.1 per level!
EasyHarvest:
- harvest crops while right-clicking them with a Hoe
- crops will replant automatically
- Different Tiers!
- Right-clicking a block with the wand places the same block if you have it in your inventory!
- Diamond can be replaced with a different ressource like wood or iron ingot
- can be repaired like every other MineTinker-Tool
- More Modifiers
- Magnetic-Modifier
- more Languages
- more Level-Up-Events
- You have ideas for this plugin? Post them in the discussions tab or https://github.com/Flo56958/MineTinker/issues
The main config file can be found here:
https://github.com/Flo56958/MineTinker/blob/master/src/main/resources/config.yml
F.A.Q.:
How can I help with the development?
Everyone is welcome to contribute to this plugin! Feel free to leave a review, fork the repository on GitHub, make suggestions and bug reports via issues or Discord or making pull requests on GitHub.
- MobHunting (https://www.spigotmc.org/resources/mobhunting.3582/): Crafting recipes will not work (Cause: Unknown)
- Vanilla Additions (https://www.spigotmc.org/resources/★-vanilla-additions-★-192-custom-additions-emerald-items-double-axes-ender-bow.43956/): Custom items interfere with the Plugin / non-vanilla-durability-system is used
- EnchantmentAPI (https://www.spigotmc.org/resources/enchantmentapi.48372/): AnvilListener interferes with MineTinker -> no modifying possible and vanishing items
- EnchantControl (https://www.spigotmc.org/resources/..ntrol-over-all-enchants-on-your-server.55084/)
- Essentials(X)-Kits will break Items
This plugin uses bStats!
I can understand English and German!
If you want to use this plugin on public servers or for a YouTube video you can.
-> You are not permitted to claim this plugin as your own!
-> You are not permitted to decompile the plugin's source code!
-> You are not permitted to modify the code or the plugin and call it your own!
-> You are not permitted to redistribute this plugin as your own!
->Please do not leave negative reviews without first contacting me to try to get the issue resolved!
Restrictions | |
---|---|
First introduced | Java Edition 1.8 (14w26a) |
Replaces items in the inventories of blocks (chest, furnaces, etc.) or entities (players or mobs) with the given item(s). What is before the flop in poker.
Syntax[edit]
- Java Edition
replaceitem block []
replaceitem entity []
- Bedrock Edition
replaceitem block slot.container [amount: int] [data: int] [components: json]
replaceitem entity [amount: int] [data: int] [components: json]
replaceitem block slot.container [amount: int] [data: int] [components: json]
replaceitem entity [amount: int] [data: int] [components: json]
Arguments[edit]
JE: : block_pos
BE: position: x y z
: CommandPosition
This Plugin is inspired by several mods and other plugins!
If you want to add a Language see: https://www.transifex.com/flo56958/minetinker/dashboard/
Modifier documentation can be found by running /mt mods ingame
Features:
- TinkersConstruct-like tool-system (for Swords, Axes, Pickaxes, Shovels, Bows, Hoes, Shears, Fishingrods and Armor)
- Modifiers and easy tool-repair just by dragging materials on the tool
- Very easy to configure through the config
- Modifiers can be applied in the Anvil
- EasyHarvest-Features
(harvest crops while right-clicking them with a Hoe and replant them automatically) - Tool-Tiers can be upgraded by placing the exact amount of resource needed (e.g. 3 diamonds for diamond-pickaxe) in the second slot of the anvil
- Ultra configurable (change recipes, modifier functions and more)
- Level-Up-Events:
- Random Modifiers
- Tool-Repair
- Loot-Drops
- XP-Drops
- more to come
- A Optifine-Texturepack can be found on Discord in the about-Tab
1. Anti-Arrow-Plating: Armor mitigates projectile damage!
2. Anti-Blast-Plating: Armor mitigates explosion damage!
3. Aquaphilic: Swim faster, dive longer and break under water more efficient
4. Auto-Smelt: Smelt ores and other blocks while mining! 20% chance to activate per level.
5. Beheading: 10% chance to drop the head of the killed mob per level.
6. Berserk: Gain an extra strength boost for 10 seconds when your health drops below 20%!
7. Channeling: Summons lightning when the trident hits its foes!
8. Directing: Loot from killed mobs or broken Blocks goes directly into your Inventory!
9. Drilling: Drill one block deeper into the earth per level!
10. Ender: Teleports you while sneaking to the arrows landing location!
11. Evasive: Chance to dodge incoming attacks (10 per Level) - 0.5X when sneaking, 2.0X when sprinting, 0.5X when in PvP
12. Experienced: Tool has the 2% chance per level to drop 1 XP while using it!
13. Extra-Modifier: Adds 1 additional Modifier-Slots to the tool!
14. Fiery: One modifier to burn them all!
15. Freezing: Freeze the water around you!
16. Glowing: Make enemies glow for 10.0 to 19.6 seconds! (dependent on level)
17. Hardened: Harden your armor by 1.0 and toughness by 0.5 points per level!
18. Haste: Destroy blocks and shoot crossbows faster!
19. Infinity: You only need one Arrow to shoot a bow and the Trident comes back to you!
20. Insulating: Armor mitigates heat damage!
21. Kinetic Plating: Reduces the damage taken by crashing with an Elytra by 20% per Level.
22. Knockback: Knock back enemies further with every punch!
23. Lifesteal: Heals you 10% of the dealt damage. 50% to trigger.
24. Light-Weight: You fall like a feather - sort of..
25. Luck: Get more loot from mobs and blocks!
26. Magical: Shoot a magic orb that is not affected by gravity but flies 70% slower! If the orb hits a target it does 25% to 205% more damage (depending on level)! Costs 3 XP to shoot!
27. Melting: 10.0% extra damage against burning enemies and 10.0% less damage taken while on fire!
28. Multishot: Shoot one more Arrow per Level per shot!
29. Nightseeker: Deal more or receive less damage (10,00% to 33,10%) when the moon is shining (depends on level and moon position). This effect gets inverted at daytime and in the Nether but has the full strength in the End!
30. Photosynthesis: Repair your item with 2 durability per level every 100 Ticks when standing still while the sun shines. The longer you stand still the faster it repairs. (5%)
31. Piercing: Arrows pass through multiple enemies!
32. Poisonous: Poisons the target for 120 Ticks * 1.1 per level!
33. Power: Destroy more blocks per swing with your tool!
34. Propelling: Propel yourself through the air with sneaking while gliding with the elytra or standing in water with the trident!
35. Protecting: Your armor protects you better against damage!
36. Reinforced: Chance to not use durability when using the tool/armor! Makes the tool more durable!
37. Scotopic: Grants 5.0 seconds of Night-Vision per level if the light level drops below 6! Cooldown: 120 to 15 seconds (depends on level)
38. Self-Repair: 10% chance per level to repair the tool / armor with 3 durability while using it!
39. Shadow Dive: Vanish completely from sight when sneaking in dark places! (Lightlevel <= 6)
40. Sharpness: Weapon does additional damage to everyone!
41. Shrouded: Spawns a particle cloud that blinds for 6 to 6.6 seconds were the arrow lands! Synergizes with other potion effect modifier.
42. Shulking: Make enemies levitate and immovable for 20 Ticks! The effect gets stronger with each level.
43. Silk-Touch: Applies Silk-Touch!
44. Smite: Your weapon does additional damage towards the undead!
45. Soulbound: Do not lose your items when dying.
46. Speedy: Gotta go fast! Makes you walk and sprint 1.0% faster per level!
47. Spider's Bane: Weapon does additional damage to spiders!
48. Sunblazer: Deal more or receive less damage (10,00% to 33,10%) when the sun is shining (depends on level and sun position). This effect gets inverted at nighttime and in the End but has the full strength in the Nether!
49. Sweeping: Deal more damage over a greater area!
50. Tanky: Make yourself extra tanky with 1.5 extra hearts per level!
51. Thorned: Your armor harms others when they damage you!
52. Timber: Chop down trees in an instant!
53. Void Netting: Teleports you to a safe place in a radius of 10 blocks per level when you fall into the void. Cooldown: 3600 to 467 seconds (depends on level)
54. Webbed: Slow down enemies when you hit them or they hit you for 60 Ticks * 1.2 per level!
55. Withered: Withers the target for 120 Ticks * 1.1 per level!
EasyHarvest:
- harvest crops while right-clicking them with a Hoe
- crops will replant automatically
- Different Tiers!
- Right-clicking a block with the wand places the same block if you have it in your inventory!
- Diamond can be replaced with a different ressource like wood or iron ingot
- can be repaired like every other MineTinker-Tool
- More Modifiers
- Magnetic-Modifier
- more Languages
- more Level-Up-Events
- You have ideas for this plugin? Post them in the discussions tab or https://github.com/Flo56958/MineTinker/issues
The main config file can be found here:
https://github.com/Flo56958/MineTinker/blob/master/src/main/resources/config.yml
F.A.Q.:
How can I help with the development?
Everyone is welcome to contribute to this plugin! Feel free to leave a review, fork the repository on GitHub, make suggestions and bug reports via issues or Discord or making pull requests on GitHub.
- MobHunting (https://www.spigotmc.org/resources/mobhunting.3582/): Crafting recipes will not work (Cause: Unknown)
- Vanilla Additions (https://www.spigotmc.org/resources/★-vanilla-additions-★-192-custom-additions-emerald-items-double-axes-ender-bow.43956/): Custom items interfere with the Plugin / non-vanilla-durability-system is used
- EnchantmentAPI (https://www.spigotmc.org/resources/enchantmentapi.48372/): AnvilListener interferes with MineTinker -> no modifying possible and vanishing items
- EnchantControl (https://www.spigotmc.org/resources/..ntrol-over-all-enchants-on-your-server.55084/)
- Essentials(X)-Kits will break Items
This plugin uses bStats!
I can understand English and German!
If you want to use this plugin on public servers or for a YouTube video you can.
-> You are not permitted to claim this plugin as your own!
-> You are not permitted to decompile the plugin's source code!
-> You are not permitted to modify the code or the plugin and call it your own!
-> You are not permitted to redistribute this plugin as your own!
->Please do not leave negative reviews without first contacting me to try to get the issue resolved!
Restrictions | |
---|---|
First introduced | Java Edition 1.8 (14w26a) |
Replaces items in the inventories of blocks (chest, furnaces, etc.) or entities (players or mobs) with the given item(s). What is before the flop in poker.
Syntax[edit]
- Java Edition
replaceitem block []
replaceitem entity []
- Bedrock Edition
replaceitem block slot.container [amount: int] [data: int] [components: json]
replaceitem entity [amount: int] [data: int] [components: json]
replaceitem block slot.container [amount: int] [data: int] [components: json]
replaceitem entity [amount: int] [data: int] [components: json]
Arguments[edit]
JE: : block_pos
BE: position: x y z
: CommandPosition
- In Java Edition, it must be a block position composed of , and , each of which must be an integer or tilde and caret notation.In Bedrock Edition, it must be a three-dimensional coordinates composed of , and , each of which must be a floating-point number or tilde and caret notation.
- Specifies the position of the block to be modified.
JE: : entity
BE: target: target
: CommandSelector
- Must be a player name, a target selector or a UUID[Java Edition only].
- Specifies one or more entities to modify.
JE: : item_slot
BE: slotType: EntityEquipmentSlot
: EquipmentSlot, slot.container
and : int
- Specifies the inventory slot to be modified. Valid values depend on whether a block or an entity is being modified.
- In Bedrock Edition,
slotId: int
must be a 32-bit integer number. And it must be between -2147483648 and 2147483647 (inclusive).
container.
(BE: slot.container
) where or is replaced with a number specifying the slot.- Chests, dispensers, droppers, hoppers, and trapped chests are numbered 0 for the top-left slot and then increase first horizontally, then vertically (so, for example, a chest's top row slots are numbered 0 to 8 from left to right). Double chests and double trapped chests are treated as two single container blocks.
- A brewing stand's bottom slots are numbered 0 to 2 from left to right, its top slot is 3 and the fuel slot is 4.
- A furnace's slots are numbered 0 for the input slot, 1 for the fuel slot, and 2 for the output slot.
/data
.Slot | Slot Numbers | Restrictions |
---|---|---|
armor.chest (BE: slot.armor.chest ) | any number[Bedrock Edition only] | armor stands, mobs, and players only (though not all mobs will show or make use of the items) |
armor.feet (BE: slot.armor.feet ) | any number[Bedrock Edition only] | |
armor.head (BE: slot.armor.head ) | any number[Bedrock Edition only] | |
armor.legs (BE: slot.armor.legs ) | any number[Bedrock Edition only] | |
weapon.mainhand (BE: slot.weapon.mainhand ) | any number[Bedrock Edition only] | |
weapon.offhand (BE: slot.weapon.offhand ) | any number[Bedrock Edition only] | |
container. (BE: slot.container ) | 0–53 | players, item frames[Java Edition only] (slot 0), and minecarts only |
enderchest. (BE: slot.enderchest ) | 0–26 | players only |
hotbar. (BE: slot.hotbar ) | 0–8 | |
inventory. (BE: slot.inventory ) | 0–26 | |
horse.saddle (BE: slot.saddle ) | any number[Bedrock Edition only] | horses, donkeys, and mules only; or itemName: Item must be a saddle |
horse.chest [Java Edition only] | donkeys, and mules only; must be a chest | |
horse.armor (BE: slot.armor ) | any number[Bedrock Edition only] | horses and llamas only; or itemName: Item must be a type of horse armor (if a horse) or a carpet (if a llama) |
horse. (BE: slot.chest ) | 0–14 | donkeys and mules with chests only |
villager. (BE: slot.inventory ) | 0–7 | villagers only |
JE: : item_stack
BE: itemName: Item
: CommandItem
- Specifies the item to be placed in the block or entity's inventory slot.
JE: : integer
BE: amount: int
: int
- Must be a 32-bit integer number. In Java Edition, it must be between -2147483648 and 2147483647 (inclusive). And it must be between 1 and 64 (inclusive).
- Specifies the number of items to be placed in the block or entity's inventory slot.
BE: data: int
: int
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- Must be a 32-bit integer number. It must be between -2147483648 and 2147483647 (inclusive).
- Specifies the item data for the item(s) to be placed in the block or entity's inventory slot. Values which are invalid for the specified item id will default to 0. If not specified, defaults to 0.
BE: components: json
: Json::Value
- Must be a JSON Object.
- Specifies the item components. Like data tags but supports only
minecraft:can_place_on
,minecraft:can_destroy
,minecraft:item_lock
, andminecraft:keep_on_death
functions (see Commands/give#Examples)
BE: oldItemHandling: ReplaceMode
Online casino real money no deposit bonus australia.
- Must be one of:
destroy
- Directly replaces items ignoring the original items in the specified slot.keep
- Does not replace items if an item occupies that slot.
Result[edit]
Command | Trigger | Java Edition | Bedrock Edition |
---|---|---|---|
any | the arguments are not specified correctly | Unparseable | Failed |
exceeds the stack limit of the specified item | Failed | Successful | |
/replaceitem block .. | if the specified block is not a container | Failed | |
if the specified block does not have the specified slot | |||
/replaceitem entity .. | if or target: target fails to resolve to one or more entities (named players must be online) | ||
if none of the targets have the specified slot (for example, zombies don't have horse.armor ) | |||
if specified item cannot be place into the specified slot of any targeted entity(for example, place a stone into armor.chest of a player) | |||
/replaceitem .. keep | if an item occupies the specified slot in keep mode | N/A | |
any | On success | Replaces the items in the specified slot with the specified items (previous items in that slot are lost). |
Output[edit]
Command | Edition | Situation | Success Count | /execute store success .. | /execute store result .. |
---|---|---|---|---|---|
any | Java Edition | On fail | 0 | 0 | 0 |
/replaceitem block .. | On success | 1 | 1 | 1 | |
/replaceitem entity .. | On success | 1 | 1 | the number of entities whose items are successfully replaced | |
any | Bedrock Edition | On fail | 0 | N/A | N/A |
/replaceitem block .. | On success | 1 | N/A | N/A | |
/replaceitem entity .. | On success | the number of entities whose items are successfully replaced | N/A | N/A |
Examples[edit]
- To replace the items in the bottom-right slot of a single chest two block above with four spruce saplings:
replaceitem block ~ ~2 ~ container.26 minecraft:spruce_sapling 4
[Java Edition only]replaceitem block ~ ~2 ~ slot.container 26 sapling 4 1
[Bedrock Edition only]
- To replace the items in the rightmost hotbar slot of the nearest player with four spruce saplings:
replaceitem entity @p hotbar.8 minecraft:spruce_sapling 4
[Java Edition only]replaceitem entity @p slot.hotbar 8 sapling 4 1
[Bedrock Edition only]
History[edit]
Java Edition | ||
---|---|---|
1.8 | 14w26a | Added /replaceitem . |
1.14 | 18w43a | /replaceitem can now be used on item frames. |
Upcoming Java Edition | ||
1.17 | 20w46a | Removed /replaceitem . Replaced with /item replace . |
Pocket Edition | ||
1.0.5 | alpha 1.0.5.0 | Added /replaceitem . |
1.1.0 | alpha 1.1.0.0 | CanPlaceOn and CanDestroy functions are now supported for /replaceitem . |
Bedrock Edition | ||
1.16.0 | beta 1.16.0.55 | Added new overload for /replaceitem with an option for destroy or keep. |
See also[edit]
Fifth Armor Slot Minecraft Server
/data
— can also replace items in a container, or a mob's inventory/give
— give items to players without specifying specific inventory slots or overwriting other items/blockdata
(outdated) — can also replace items in a container/entitydata
(outdated) — can also replace items in a mob's inventory, or modify the drop chances of armor and weapons